CS 418 Computer Graphics
Credit: 3 or 4 hours.
Introduction to basic mathematical tools and computational techniques for modeling, rendering, and animating 3-D scenes. Same as CSE 427. 3 undergraduate hours. 3 or 4 graduate hours. Prerequisite: CS 225 or CS 400; MATH 225 or MATH 415; MATH 242 or MATH 243.
Available Spring 2006 | |