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CS 498
Special Topics in CS

Credit:  0 to 4 hours.


(C S 397) Lectures in topics of current interest. See Schedule for current topics. May be repeated. Prerequisite: As specified for each topic offering, see Schedule or departmental course description.


Section Information
CRNTypeSectionTimeDays Location  Instructor
43753 lecture CAG 11:00 AM - 12:15 PM TR  room 1310
Digital Computer Laboratory 
Gunter, C 
Topic: Computer Security. Prerequisite: CS 498, Information Assurance. Credit: 3 Undergraduate hours; 3 or 4 Graduate hours.

31531 lecture CXZ 12:30 PM - 01:45 PM TR  room 1302
Siebel Center for Comp Sci 
Zhai, C 
Topic: Algorithms in Bioinformatics. Prerequisite: Programming skills eqiuvalent to CS 225 or CS 400; and knowledge of probability and statistics equivalent to Math 461 or Math 463. No biology background is necessary. Students in curricula other than Computer Science are encouraged to take the course upon consent of the instructor. Credit: 3 Undergraduate Hours; 3 or 4 Graduate Hours.

43501 lecture DHP 11:00 AM - 12:15 PM WF  room 1111
Siebel Center for Comp Sci 
Garzaran, M; Padua, D 
Topic: Program Optimization: Transformations to improve the speed, power consumption, and design of existing code. Prerequisites: CS 232 and CS 225. Credit: 3 Undergraduate hours; 3 or 4 Graduate hours. For more information about this section, please refer to the website at: http://polaris.cs.uiuc.edu/~garzaran/CS498.htm

40109 lecture- discussion EA 11:00 AM - 12:15 PM TR  room 1131
Siebel Center for Comp Sci 
Amir, E 
Topic: Reasoning and Knowledge Representation in Artificial Intelligence. Prerequisite: CS 440 or equivalent, CS 473 or equivalent. Familiarity with the basic concepts of logic and proability theory is recommended. 3 Undergraduate Hours; 3 or 4 Graduate Hours. For more information please see: http://www.cs.uiuc.edu/~eyal/classes/f05/cs498ea

42449 lecture- discussion GG 04:00 PM - 05:15 PM WF  room 1131
Siebel Center for Comp Sci 
Garnett, G; Campbell, R 
3 hours
3 Hours. Topic: Computing Arts: Art in a Virtual World. Meets with Music 404, GG. Programming and scripting aesthetic objects and behavior in a multiuser, online, virtual world. We will use game engines such as Torque, SecondLife, HalfLife2, as a starting point for creative programming and game design.

43500 lecture HOU 12:30 PM - 01:45 PM TR  room 1103
Siebel Center for Comp Sci 
Hou, J 
Topic: Network Systems Laboratory. Prerequisite: CS 438 and CS 423. Credit: 3 Undergraduate hours; 3 or 4 Graduate hours.

43368 lecture- discussion SH 12:30 PM - 01:45 PM WF  room 1310
Digital Computer Laboratory 
Hinrichs, S 
Topic: Information Assurance. Prerequisite: CS 225. Credit: 3 Undergraduate Hours; 3 or 4 Graduate Hours.